Heroes
28 entries · what things are and do| Bone caller Bone callers name Odrin Half-Core their first teacher, though none of them claims to have met him. |
Umbra hero | Included in your observed upkeep; varies with level | ||
| Conjurer A casting mage calls summoned things out of the Welter with a spell and pays mana to keep them standing. |
Bloom hero | Included in your observed upkeep; varies with level | ||
| Cutthroat Its kind serves in Pyre, the affinity of fire, destruction and war that Undon, the Unmaker holds. |
Pyre hero | Included in your observed upkeep; varies with level | ||
| Doom rider It serves in Umbra, the affinity of death and its aftermath. |
Umbra hero | Included in your observed upkeep; varies with level | ||
| Drake rider Its kind serves in Pyre, the affinity of fire, destruction and war that Undon, the Unmaker holds. |
Pyre hero | Included in your observed upkeep; varies with level | ||
| Deopa's guest The Deep lies inside the god, beneath the Hallow's remade ground and outside it. |
Umbra hero | Included in your observed upkeep; varies with level | ||
| Flame caller It serves in Pyre, the affinity of fire, destruction and war that Undon, the Unmaker holds. |
Pyre hero | Included in your observed upkeep; varies with level | ||
| Hag Umbra raises the restless dead on life borrowed from the living, and the kingdom pays in people. |
Umbra hero | Included in your observed upkeep; varies with level | ||
| Flock warden It serves in Bloom, the affinity of growth, beasts and living ground. |
Bloom hero | Included in your observed upkeep; varies with level | ||
| Huntress Its kind serves in Bloom, the affinity of growth, beasts and living ground, which Virenna, the Greenmother holds. |
Bloom hero | Included in your observed upkeep; varies with level | ||
| Tellan's reader Tellan, the Keeper of Tallies keeps the Mnemoliths outside the world and records every art and every first discovery. |
Reverie hero | Included in your observed upkeep; varies with level | ||
| Minstrel It serves in Reverie, the affinity of dream, illusion and mind that Aefenna, the Lamplighter holds. |
Reverie hero | Included in your observed upkeep; varies with level | ||
| Mirage weaver It serves in Reverie, the affinity of dream, illusion and mind that Aefenna, the Lamplighter holds. |
Reverie hero | Included in your observed upkeep; varies with level | ||
| Old campaigner Wanderers keep their memories from world to world. |
Plain hero | Included in your observed upkeep; varies with level | ||
| Radiant champion The champions tell the history of their kind through Wen Sarai. |
Lumen hero | Included in your observed upkeep; varies with level | ||
| Rager It serves in Pyre, the affinity of fire, destruction and war. |
Pyre hero | Included in your observed upkeep; varies with level | ||
| Root speaker It serves in Bloom, the affinity of growth, beasts and living ground. |
Bloom hero | Included in your observed upkeep; varies with level | ||
| Runeweaver It strikes with magic from a distance. |
Bloom hero | Included in your observed upkeep; varies with level | ||
| Shield bearer It fights hand to hand, and it grows stronger and harder to kill the longer it serves. |
Lumen hero | Included in your observed upkeep; varies with level | ||
| Wall listener A kingdom's Workshops set the pace of construction. |
Plain hero | Included in your observed upkeep; varies with level | ||
| Soul harvester It is not one of the creatures of Deopa, the Deep, but it works for them. |
Umbra hero | Included in your observed upkeep; varies with level | ||
| Storm maiden It serves in Reverie, the affinity of dream, illusion and mind that Aefenna, the Lamplighter holds. |
Reverie hero | Included in your observed upkeep; varies with level | ||
| Temple healer It strikes with holy light from a distance, and it grows stronger and harder to kill the longer it serves. |
Lumen hero | Included in your observed upkeep; varies with level | ||
| Tomb warden Those dead are the natives' dead. |
Umbra hero | Included in your observed upkeep; varies with level | ||
| Road steward Once it has served long enough, it brings its employer a steady sum of geld every turn, and the sum grows the longer it stays. |
Plain hero | Included in your observed upkeep; varies with level | ||
| Crucible keeper A kingdom runs on two currencies: mana, the raw power a core or a node draws, and geld, the coin ordinary folk pay. |
Plain hero | Included in your observed upkeep; varies with level | ||
| Undead stalker Its quarry is the restless dead: the natives' dead, stranded at the threshold of the Deep since the Breaking. |
Lumen hero | Included in your observed upkeep; varies with level | ||
| War chief It serves in Pyre, the affinity of fire, destruction and war. |
Pyre hero | Included in your observed upkeep; varies with level |
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